Half-life Crossfire
| Half-life Crossfire | |
|---|---|
| Collection | Redacted Remilio Babies |
| Category | Background |
| References | Crossfire; Half-Life deathmatch (Valve, 1998) |
| Count | 55 |
| Rarity | 0.55% |
Half-life Crossfire is a background trait in the Redacted Remilio Babies NFT collection, depicting the Crossfire map from Half-Life deathmatch (Valve, 1998).

Background
Crossfire is one of the original deathmatch maps shipped with Half-Life (Valve, 1998), set in a military or research compound environment with interconnected corridors, a central courtyard, and a button-activated airstrike that could kill players across the map — a mechanic that became one of the most memorable and chaotic elements of early Half-Life multiplayer. The map was among the most popular in Half-Life deathmatch and was widely played during the game's peak online era in the late 1990s and early 2000s.
Half-Life's deathmatch maps predate the more famous Counter-Strike and Team Fortress mods that eventually overshadowed the base game's multiplayer, giving Crossfire a particular place in the memory of early PC online gaming. Its inclusion in the Remilio background set alongside de_dust2 and Quake ZTNDM3 reflects the collection's documentation of canonical early multiplayer environments.
